new CircleCollider(radius, params)
Parameters:
| Name | Type | Description | 
|---|---|---|
radius | 
            
            int | circle size  | 
        
params | 
            
            object | Optional parameters (offets)  | 
        
- Source:
 
Examples
 // classic GameObject declaration
var myObject = new DE.GameObject( {
  x: 150, y: 200,
  collider: new DE.CircleCollider( 100, { offsetY: 50 } )
} );
    // adding a collider later myObject.collider = new DE.CircleCollider( 70 );