new TextRenderer()
Example
var hello = new DE.GameObject( { x: 500, y: 500, renderer: new DE.TextRenderer( { "fillColor": "white", "fontSize": "25", "textAlign": "left", "font": "Calibri", // lol "paddingX": 5, "backgroundColor": "blue", "borderSize": 2, "borderColor": "white" }, 800, 100, "hello" ) } );