new TextRenderer()
Example
var hello = new DE.GameObject( {
x: 500, y: 500,
renderer: new DE.TextRenderer( {
"fillColor": "white", "fontSize": "25",
"textAlign": "left", "font": "Calibri", // lol
"paddingX": 5, "backgroundColor": "blue",
"borderSize": 2, "borderColor": "white"
}, 800, 100, "hello" )
} );